

Attacks are dependent on how you move directionally, so you can be at a low, mid, or high stance. There is no tutorial, but the control scheme is hardly difficult. For those that have never played Nidhogg before, the arcade mode is a great place to learn how everything works. My first time through the game I beat it in 21 minutes, and there’s a trophy for beating it in 20, which is more than doable once you understand the fundamentals. This is almost impossible in the likes of the arcade mode, as the game has certain styles to learn as you play. The game has the ability to run indefinitely without a time limit, although it’s there for those that would rather not have the game end in a stalemate. The game offers a few modes, including a single-player arcade, online, local versus (2 players), and local tournaments (3-8). The music is also quite varied between the stages, creating a fun sense of ambiance. The game features extravagant backgrounds as you pierce your way through each level, running and jumping to safety. I highly recommend checking out his Tumblr that goes into the design of the game with Plasticine, as many games don’t make use of this animation method anymore. The latter is quite a large jump from the original, which served its purpose well, but you can’t help but love the Sega feel that is brought about in 2 thanks to Toby Dixon. The largest differences are the amount of weapons available, and the graphics.

If you’ve played Nidhogg, you can pretty much expect the same experience from Nidhogg 2. It’s here that the winner is crowned with fame after being eaten by the Níðhöggr. The victor picks up his sword as he continues on and no sooner has to deflect a bolt that’s quickly shot from a bow, which inadvertently pierces the archer’s heart.

The sword is thrown in kind and stuck through the combatants head. As the champion runs, the defeated reappears with a dagger that he lobs, but misses. One stabs low, the other high, and one becomes the victor as the other is disemboweled. One stabs low, the other Two fighters lock eyes and charge at each other, both wielding their swords with the intent of murdering the other. Two fighters lock eyes and charge at each other, both wielding their swords with the intent of murdering the other.
